I have a strong interest in the use and application of sample-based virtual pipe-organ rendering engines (e.g. Hauptwerk and Grand-Orgue platforms) for organ performance and recording, and to archive instruments with historical significance. I develop performance practices, keyboard techniques, and pedagogies that are specific to this technology, and which try to maximize the musical expressivity, detail, and nuance that can come from it. As with any instrument or tool, virtual organs have strengths and weaknesses; their use benefits from a dedicated technical and interpretive approach.
I produce public livestream performances and commercial recordings using virtual organs, as well as pedagogic materials for students interested in experimenting with them. I am currently building a virtual organ studio and virtual organ curriculum at the University of Toronto which will support virtual organ performance activities, collaborations, partnerships, working groups, composition, and encourage the development of interdisciplinary pedagogic approaches, materials, and courses.